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Re: [cgal-discuss] 3D boolean support


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  • From: "Sebastien Loriot (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] 3D boolean support
  • Date: Fri, 09 Mar 2012 15:24:43 +0100

On 03/09/2012 02:52 PM, Zohar wrote:

Hi,

I wrapped CGAL's 3D boolean operations inside a maya plugin to replace
maya's buggy one. There are meshes that CGAL fails to do a boolean operation
on. I was wondering if the package should be stable enough, and if I provide
example of to meshes (.obj or .off) would anyone support the package and
help me resolve it?
Send off files and I'll give it a try.

Are there any know limitations to the package?
There should not be, as long as you provide valid input.

Sebastien.




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