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- From: "Sebastien Loriot (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] Triangulate a 3d polygon
- Date: Mon, 23 Apr 2012 08:49:49 +0200
On 04/21/2012 04:50 PM, Monique Teillaud wrote:
Hi,
you can use Constrained_triangulation_2 with some Projection_traits_**_3
best,
If your points lie on a plane with a normal vector collinear to a vector of the cartesian basis, Monique is right [1].
If your points almost lie (due to floating point approximations) in an arbitrary plane, you can use the undocumented traits class in the
following file
include/CGAL/Triangulation_2_filtered_projection_traits_3.h
The normal vector to be given to the traits is the normal vector of the plane.
See also the example [2].
Sebastien.
[1] http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Triangulation_2/Chapter_main.html#Subsection_37.5.2
[2]http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Triangulation_2/Chapter_main.html#Subsection_37.8.2
Le 21/04/12 15:20, sgdimitris a écrit :
Hello to all users,
I have some Points_3 that are all in the same plane, so they create a
polygon.
How can I take the triangles of the polygons?
best regards,
Dimitris
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- [cgal-discuss] Triangulate a 3d polygon, sgdimitris, 04/21/2012
- [cgal-discuss] Re: Triangulate a 3d polygon, sgdimitris, 04/21/2012
- Re: [cgal-discuss] Triangulate a 3d polygon, Monique Teillaud, 04/21/2012
- Re: [cgal-discuss] Triangulate a 3d polygon, Sebastien Loriot (GeometryFactory), 04/23/2012
- Re: [cgal-discuss] Triangulate a 3d polygon, Monique Teillaud, 04/23/2012
- Re: [cgal-discuss] Triangulate a 3d polygon, Sebastien Loriot (GeometryFactory), 04/23/2012
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