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- Subject: Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen
- Date: Fri, 3 Aug 2012 15:54:43 +0200
- Importance: Normal
<Do you compile your program using a 64 bits compiler? What is the expected
<size of matrix for 2971971 vertices ?
Yes, I compile using a 64 bits compiler.
How I can find the expected size of the matrix?
<If the lines rarely intersect the triangles, you should try to detect if
there
<is an intersection, using CGAL::do_intersect or Kernel::Do_intersect_3 with
<the Exact_predicates_inexact_constructions_kernel, and only use the "exact-
<exact" kernel where the intersection exists. That should speed up your
<intersection computations.
Thanks: this is a great suggestion!
- Re: [cgal-discuss] 3D Mesh+intersections+Eigen, Laurent Rineau (CGAL/GeometryFactory), 08/01/2012
- <Possible follow-up(s)>
- Re: [cgal-discuss] 3D Mesh+intersections+Eigen, cecilia, 08/03/2012
- Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen, Laurent Rineau (CGAL/GeometryFactory), 08/03/2012
- Re: [cgal-discuss] 3D Mesh+intersections+Eigen, cecilia, 08/03/2012
- Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen, cecilia, 08/03/2012
- Re: Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen, Laurent Rineau (CGAL/GeometryFactory), 08/03/2012
- Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen, cecilia, 08/03/2012
- Re: Re: Re: [cgal-discuss] 3D Mesh+intersections+Eigen, cecilia, 08/03/2012
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