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- From: Roger Mason <>
- To:
- Subject: [cgal-discuss] Re: Intersection of surfaces
- Date: Mon, 26 Nov 2012 12:37:40 -0800 (PST)
Hello,
On 07/27/2012 03:07 PM, vicn1222 [via cgal-discuss] wrote:
> I have exactly same question:
>
> I need to find intersection of a terrain (such as earth surface) with
> a plane (such as a vertical XZ plane perpendicular to Y axis).
>
> Assuming the terrain is defined by a set of (x, y, z), and the plane
> is defined by a point (x1, y1, z1) and a normal (x2, y2, z2), where
> the point lies on the plane, and normal is perpendicular to it. The
> normal doesn't have to be normalized. I need to find their
> intersection...
>
> I know CGAL can do the job. However, the typedef and the complexity of
> the template is beyond my imagination....
>
> Could someone please help me out the code? Even if you point me to a
> document, it won't help, as I have already looked through this thread
> for a long time....
my mailboxes.
I gave up. Maybe one day I will figure out how to make good and proper
use of CGAL, but I don't have time to spends days to weeks on this.
Good luck.
Roger
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- [cgal-discuss] Re: Intersection of surfaces, Roger Mason, 11/26/2012
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