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- From: schrodingersnewcat <>
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- Subject: [cgal-discuss] Re: Divide by Zero in AABB tree
- Date: Mon, 8 Apr 2013 14:35:08 -0700 (PDT)
That was the stack dump. I thought you had asked for that. It's going to be
a little difficult for me to get a backtrace from the exact point of the
error, since I don't have an interactive terminal while the program is
running, but I'll try to work something up.
As for the degenerate triangles, how could that happen? I'm creating the
AABB trees using polyhedrons that should be consistent, as they were created
from nef polyhedrons and my understanding was the conversion process does a
consistency check. Is this wrong? What other operations could cause a good
polyhedron to go bad?
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- [cgal-discuss] Re: Divide by Zero in AABB tree, schrodingersnewcat, 04/05/2013
- Re: [cgal-discuss] Re: Divide by Zero in AABB tree, Sebastien Loriot (GeometryFactory), 04/08/2013
- [cgal-discuss] Re: Divide by Zero in AABB tree, schrodingersnewcat, 04/08/2013
- Re: [cgal-discuss] Re: Divide by Zero in AABB tree, Sebastien Loriot (GeometryFactory), 04/10/2013
- [cgal-discuss] Re: Divide by Zero in AABB tree, schrodingersnewcat, 04/10/2013
- [cgal-discuss] Re: Divide by Zero in AABB tree, schrodingersnewcat, 04/08/2013
- Re: [cgal-discuss] Re: Divide by Zero in AABB tree, Sebastien Loriot (GeometryFactory), 04/08/2013
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