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- From: tang <>
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- Subject: [cgal-discuss] Re: Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?
- Date: Fri, 28 Jun 2013 02:55:31 -0700 (PDT)
Dear Dr. Rineau,
Thank you very much for your kindly reply. I am just testing the latest
CGAL4.2 to find whether my problem can be solved by latest version of CGAL
and then found this problem.
What I am interested in is to fix some bad surface triangles, include remove
triangles with short edges, or triangles which are almost colinear as shown
here:
http://cgal-discuss.949826.n4.nabble.com/CGAL-bug-report-td4657724.html
could you please take a look at it for me?
Thanks,
Zhanghong Tang
--
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- [cgal-discuss] Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?, tang, 06/28/2013
- Re: [cgal-discuss] Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?, Laurent Rineau (CGAL/GeometryFactory), 06/28/2013
- [cgal-discuss] Re: Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?, tang, 06/28/2013
- [cgal-discuss] Re: Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?, tang, 06/28/2013
- Re: [cgal-discuss] Any bug in Kinetic_Delaunay_triangulation_3 (CGAL4.2)?, Laurent Rineau (CGAL/GeometryFactory), 06/28/2013
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