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Re: [cgal-discuss] Bug in Mesh Decimation?


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  • From: jccosta <>
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  • Subject: Re: [cgal-discuss] Bug in Mesh Decimation?
  • Date: Tue, 11 Feb 2014 09:01:38 -0800 (PST)

Hi Sebastien,

Thank you for the patch and I'm sorry for the late reply.
I tested your code and it seems to work ok (the boundary edges are preserved
and there aren't weird vertexes placements) but the final quality of the
decimation is not good.
Maybe because of the new stop predicate you wrote. I tried to use your code
with a different stop predicate (based on a pre-defined number of final
edges) but it didn't work.

Best,

Jonathas.



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