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- From: Per Zetterlund <>
- To:
- Subject: Re: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron
- Date: Mon, 8 Sep 2014 15:02:23 +0200
You mean like poisson reconstruction? That is not what I'm after.
I need a way to eliminate the non-manifold edges and vertices
(without affecting the overall mesh).
/Per
On Tue, Aug 26, 2014 at 7:50 PM, Zohar
<>
wrote:
>
> Surface reconstruction.
>
>
>
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- Re: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron, Per Zetterlund, 09/08/2014
- Re: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron, Sebastien Loriot (GeometryFactory), 09/10/2014
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