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Re: [cgal-discuss] Compute angle between two vectors


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  • From: Thomas Holzmann <>
  • To:
  • Subject: Re: [cgal-discuss] Compute angle between two vectors
  • Date: Fri, 3 Mar 2017 16:48:50 +0100
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On 03/03/2017 03:07 PM, Laurent Rineau (CGAL/GeometryFactory) wrote:
Le Friday, March 3, 2017 1:32:41 PM CET Thomas Holzmann a écrit :
Is there a way to normalize exact vectors (without sqrt). When I could
compute an exact unit vector, the inexact angle computation would not be
a problem...
I do not think so. Let's take for example the vector {1., 1., 1.}. Its
normalize version is:
{ 1./sqrt(3.), 1./sqrt(3.), 1./sqrt(3.) }

I think you cannot normalize vectors without being able to compute sqrt. You
can probably compute *approximately normalized* vectors, though.

Yes, I'm already doing that. I just thought maybe there is a more elegant way to do this...

Thanks!

Thomas

--
====================================================
Dipl.-Ing. Thomas Holzmann
TU Graz - Institut fuer Maschinelles Sehen und Darstellen
Graz University of Technology - Institute for Computer Graphics & Vision
Inffeldgasse 16/II, 8010 Graz, Austria

http://www.icg.tugraz.at/
phone: +43 316 873 5091
====================================================




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