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Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z)


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  • Subject: Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z)
  • Date: Fri, 20 Jul 2007 11:38:35 +0200

In the CGAL manual :

Chapter 58
Geometric Object Generators
...
For 3D points, input iterators are provided for random points uniformly
distributed in a sphere (Random_points_in_sphere_3) or cube
(Random_points_in_cube_3) or on the boundary of a sphere
(Random_points_on_sphere_3). For generating 3D grid points, we provide
the function points_on_cube_grid_3 that writes to an output iterator.

I think that's what you're looking for,
Laurent


Le Thu, 19 Jul 2007 21:19:08 -0400,

a écrit :

> Let my clarify...
>
> I want to generate a random distribution of 3D points that lie
> within a user specified boundary....
>
> Thanks,
> Ed
>
> Quoting
> :
>
> > I want to generate a 3D cloud of points (x,y,z) that fall within
> > a Sphere of radius R, or within the boundaries, +-Xmax, +-YMax,
> > +-Zmax. I have seen the example random_generate_point_set, but
> > this only generates points in 2D. How do I generate points in 3D?
> >
> > Thanks,
> > Ed
> > --
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> >
>




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