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- Subject: Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z)
- Date: Fri, 20 Jul 2007 11:15:00 -0400
Yes. That is exactly what I needed. Thanks,
Ed
Quoting
:
In the CGAL manual :
Chapter 58
Geometric Object Generators
...
For 3D points, input iterators are provided for random points uniformly
distributed in a sphere (Random_points_in_sphere_3) or cube
(Random_points_in_cube_3) or on the boundary of a sphere
(Random_points_on_sphere_3). For generating 3D grid points, we provide
the function points_on_cube_grid_3 that writes to an output iterator.
I think that's what you're looking for,
Laurent
Le Thu, 19 Jul 2007 21:19:08 -0400,
a écrit :
Let my clarify...
I want to generate a random distribution of 3D points that lie
within a user specified boundary....
Thanks,
Ed
Quoting
:
> I want to generate a 3D cloud of points (x,y,z) that fall within
> a Sphere of radius R, or within the boundaries, +-Xmax, +-YMax,
> +-Zmax. I have seen the example random_generate_point_set, but
> this only generates points in 2D. How do I generate points in 3D?
>
> Thanks,
> Ed
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- How to generate a 3D cloud of points (x,y,z), cgal, 07/20/2007
- Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z), cgal, 07/20/2007
- Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z), provot, 07/20/2007
- Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z), cgal, 07/20/2007
- Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z), provot, 07/20/2007
- Re: [cgal-discuss] How to generate a 3D cloud of points (x,y,z), cgal, 07/20/2007
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