Subject: CGAL users discussion list
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- From: Laurent Rineau <>
- To:
- Subject: Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays
- Date: Wed, 7 Nov 2007 10:03:15 +0100
- Organization: Inria, Sophia Antipolis, FRANCE
On Wednesday 07 November 2007 09:11:58 Andreas Fabri wrote:
> I would be glad to get your feedback once it works.
I have a question on the same topic. Using Polyhedron_3, does anyone know how
to use vertex buffer array (I personnaly use a copy of the vertices
coordinates for now) and nevertheless define a normal per triangle (and not
per vertex)?
--
Laurent Rineau
INRIA - Sophia Antipolis
BP 93, 2004 Route des Lucioles
06902 Sophia Antipolis Cedex FRANCE
Tel: +33 4 92 38 78 62 (Fax: +33.4.97.15.53.95)
- Render a Polyhedron_3 using OpenGL vertex arrays, alvaroecp, 11/07/2007
- Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays, Andreas Fabri, 11/07/2007
- Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays, Laurent Rineau, 11/07/2007
- Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays, alvaro cuno, 11/08/2007
- Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays, Andreas Fabri, 11/08/2007
- Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays, Andreas Fabri, 11/07/2007
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