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- From: Olivier Devillers <>
- To:
- Subject: Re: [cgal-discuss] Delaunay_triangulation_2
- Date: Mon, 31 Mar 2008 09:44:17 +0200
You may try :
#include <CGAL/FPU.h>
and
CGAL::force_ieee_double_precision();
at the beginning of your code.
it should at least help to have the same behavior
if your ar in debug mode or not.
Olivier
- Re: [cgal-discuss] Delaunay_triangulation_2, Andreas Meyer, 03/30/2008
- Re: [cgal-discuss] Delaunay_triangulation_2, Ryan Henry, 03/30/2008
- RE: [cgal-discuss] Delaunay_triangulation_2, Louis Feng, 03/30/2008
- Re: [cgal-discuss] Delaunay_triangulation_2, Olivier Devillers, 03/31/2008
- Re: [cgal-discuss] Delaunay_triangulation_2, Serge Rehbinder, 03/31/2008
- Re: [cgal-discuss] Delaunay_triangulation_2, Olivier Devillers, 03/31/2008
- RE: [cgal-discuss] Delaunay_triangulation_2, Louis Feng, 03/30/2008
- Re: [cgal-discuss] Delaunay_triangulation_2, Ryan Henry, 03/30/2008
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