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[cgal-discuss] 3D triangulation with scattered points


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  • From: Edoardo Milotti <>
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  • Subject: [cgal-discuss] 3D triangulation with scattered points
  • Date: Mon, 1 Mar 2010 14:27:19 +0100

in my application I triangulate large sets of randomly scattered points (in 3D), and I must keep track of all of them. Since insertion of the whole vector of points also shuffles them at random to avoid degeneracies, I cannot use this direct method, and I have to insert them one by one to keep the original order. Since in my case the points are in general position and I don't have to deal with degeneracies I would like to use the faster insertion of the whole vector: is there a way to disable the internal shuffling?

Edoardo Milotti


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Edoardo Milotti


Address: 

Dipartimento di Fisica dell'Università di Trieste

and I.N.F.N. - Sezione di Trieste

Via Valerio, 2

I-34127 Trieste, Italy


e-mail:

phone: +39 040 558 3388

fax: +39 040 558 3350


http://www.ts.infn.it/~milotti/index.html

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