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- From: Francois Berenger <>
- To:
- Subject: [cgal-discuss] efficient ray surface (set of triangles) collision detection
- Date: Tue, 08 Mar 2011 09:57:31 +0900
Hello,
I have seen the AABB tree class but I was more
looking for something like a BSP tree.
Is there something like this in CGAL or is AABB
tree the best thing currently available to do
my ray tracing job?
Thanks,
F.
- [cgal-discuss] efficient ray surface (set of triangles) collision detection, Francois Berenger, 03/08/2011
- Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection, Laurent Rineau (GeometryFactory), 03/08/2011
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