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Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection
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- From: "Laurent Rineau (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection
- Date: Tue, 8 Mar 2011 10:40:21 +0100
- Organization: GeometryFactory
Le mardi 08 mars 2011 01:57:31, Francois Berenger a écrit : > Hello, > > I have seen the AABB tree class but I was more > looking for something like a BSP tree. > > Is there something like this in CGAL or is AABB > tree the best thing currently available to do > my ray tracing job? AABB tree is the best thing availlable in CGAL for that. And it should compete with BSP trees. -- Laurent Rineau, PhD R&D Engineer at GeometryFactory http://www.geometryfactory.com/ Release Manager of the CGAL Project http://www.cgal.org/ |
- [cgal-discuss] efficient ray surface (set of triangles) collision detection, Francois Berenger, 03/08/2011
- Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection, Laurent Rineau (GeometryFactory), 03/08/2011
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