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Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection


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  • From: "Laurent Rineau (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] efficient ray surface (set of triangles) collision detection
  • Date: Tue, 8 Mar 2011 10:40:21 +0100
  • Organization: GeometryFactory

Le mardi 08 mars 2011 01:57:31, Francois Berenger a écrit :

> Hello,

>

> I have seen the AABB tree class but I was more

> looking for something like a BSP tree.

>

> Is there something like this in CGAL or is AABB

> tree the best thing currently available to do

> my ray tracing job?

AABB tree is the best thing availlable in CGAL for that. And it should compete with BSP trees.

--

Laurent Rineau, PhD

R&D Engineer at GeometryFactory http://www.geometryfactory.com/

Release Manager of the CGAL Project http://www.cgal.org/




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