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Re: [cgal-discuss] number_of_vertices_in_complex


Chronological Thread 
  • From: "Laurent Rineau (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] number_of_vertices_in_complex
  • Date: Tue, 30 Aug 2011 14:38:41 +0200
  • Organization: GeometryFactory

On mardi 30 août 2011 09:21:00 Dominik Szczerba wrote:
> In CGAL 3.7 I used to get the number of vertices in the generated mesh
> from c3t3.number_of_vertices(). In 3.8 this function is gone and the
> similarly named c3t3.number_of_vertices_in_complex()
> returns zero, even if the mesh is there (as per the loop over
> Finite_vertices_iterator vit = tr.finite_vertices_begin(); vit !=
> tr.finite_vertices_end()). How to query the number of vertices
> correctly?

c3t3.number_of_vertices() was not documented, and that is why the
compatibility was not kept. It is the same as:

c3t3.triangulation().number_of_vertices();

that is documented, in both 3.7 and 3.8. Use that as a replacement and should
no longer ave problems.

number_of_vertices_in_complex() is not documented either, and is not what you
expect. It should be named number_of_corners(), documented here:
http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Mesh_3_ref/Concept_MeshComplexWithFeatures_3InTriangulation_3.html

--
Laurent Rineau, PhD
R&D Engineer at GeometryFactory http://www.geometryfactory.com/
Release Manager of the CGAL Project http://www.cgal.org/



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