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[cgal-discuss] Re: Constraint Delaunay Triangulation: How to triangulate a set of polygons


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  • From: Graviton <>
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  • Subject: [cgal-discuss] Re: Constraint Delaunay Triangulation: How to triangulate a set of polygons
  • Date: Tue, 6 Dec 2011 00:36:26 -0800 (PST)

Hi Sebastian, I tried your algorithm, and it works for a lot of cases, but
there are cases that it couldn't work. You can try the following code:



#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>
#include <CGAL/Polygon_2.h>
#include <boost/next_prior.hpp>
#include <iostream>

struct FaceInfo2
{
FaceInfo2(){}
int nesting_level;

bool in_domain(){
return nesting_level%2 == 1;
}
};


typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Triangulation_vertex_base_2<K> Vb;
typedef CGAL::Triangulation_face_base_with_info_2<FaceInfo2,K> Fbb;
typedef CGAL::Constrained_triangulation_face_base_2<K,Fbb> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb,Fb> TDS;
typedef CGAL::Exact_predicates_tag Itag;
typedef CGAL::Constrained_Delaunay_triangulation_2<K, TDS, Itag> CDT;
typedef CDT::Point Point;
typedef CGAL::Polygon_2<K> Polygon;

void
mark_domains(CDT& ct,
CDT::Face_handle start,
int index,
std::list<CDT::Edge>& border )
{
if(start->info().nesting_level != -1){
return;
}
std::list<CDT::Face_handle> queue;
queue.push_back(start);

while(! queue.empty()){
CDT::Face_handle fh = queue.front();
queue.pop_front();
if(fh->info().nesting_level == -1){
fh->info().nesting_level = index;
for(int i = 0; i < 3; i++){
CDT::Edge e(fh,i);
CDT::Face_handle n = fh->neighbor(i);
if(n->info().nesting_level == -1){
if(ct.is_constrained(e)) border.push_back(e);
else queue.push_back(n);
}
}
}
}
}

//explore set of facets connected with non constrained edges,
//and attribute to each such set a nesting level.
//We start from facets incident to the infinite vertex, with a nesting
//level of 0. Then we recursively consider the non-explored facets incident
//to constrained edges bounding the former set and increase the nesting
level by 1.
//Facets in the domain are those with an odd nesting level.
void
mark_domains(CDT& cdt)
{
for(CDT::All_faces_iterator it = cdt.all_faces_begin(); it !=
cdt.all_faces_end(); ++it){
it->info().nesting_level = -1;
}

int index = 0;
std::list<CDT::Edge> border;
mark_domains(cdt, cdt.infinite_face(), index++, border);
while(! border.empty()){
CDT::Edge e = border.front();
border.pop_front();
CDT::Face_handle n = e.first->neighbor(e.second);
if(n->info().nesting_level == -1){
mark_domains(cdt, n, e.first->info().nesting_level+1, border);
}
}
}

void insert_polygon(CDT& cdt,const Polygon& polygon){
if ( polygon.is_empty() ) return;
CDT::Vertex_handle
v_prev=cdt.insert(*boost::prior(polygon.vertices_end()));
for (Polygon::Vertex_iterator vit=polygon.vertices_begin();
vit!=polygon.vertices_end();++vit)
{
CDT::Vertex_handle vh=cdt.insert(*vit);
cdt.insert_constraint(vh,v_prev);
v_prev=vh;
}
}

int main( )
{
//construct two non-intersecting nested polygons
Polygon polygon1;
polygon1.push_back(Point(254250, 173750));
polygon1.push_back(Point(257250, 139250));
polygon1.push_back(Point(259750, 133750));
polygon1.push_back(Point(261250, 136250));
polygon1.push_back(Point(257750, 176250));

Polygon polygon2;
polygon2.push_back(Point(254750, 122750));
polygon2.push_back(Point(312750, 93750));
polygon2.push_back(Point(317750, 104750));
polygon2.push_back(Point(303750, 111750));
polygon2.push_back(Point(259750, 133750));


Polygon polygon3;
polygon3.push_back(Point(261250, 136250));
polygon3.push_back(Point(259750, 133750));
polygon3.push_back(Point(303750, 111750));
polygon3.push_back(Point(315750, 145750));
polygon3.push_back(Point(257750, 176250));


Polygon polygon4;
polygon4.push_back(Point(303750, 111750));
polygon4.push_back(Point(317750, 104750));
polygon4.push_back(Point(321250, 102750));
polygon4.push_back(Point(327250, 105250));
polygon4.push_back(Point(338750, 137250));
polygon4.push_back(Point(315750, 145750));

Polygon polygon5;
polygon5.push_back(Point(251250, 179750));
polygon5.push_back(Point(257750, 176250));
polygon5.push_back(Point(315750, 145750));
polygon5.push_back(Point(329750, 183750));
polygon5.push_back(Point(272250, 223750));



//Insert the polyons into a constrained triangulation
CDT cdt;
insert_polygon(cdt,polygon1);
insert_polygon(cdt,polygon2);
insert_polygon(cdt,polygon3);
insert_polygon(cdt,polygon4);
insert_polygon(cdt,polygon5);
//insert_polygon(cdt,polygon2);

//Mark facets that are inside the domain bounded by the polygon
mark_domains(cdt);

int count=0;
for (CDT::Finite_faces_iterator fit=cdt.finite_faces_begin();
fit!=cdt.finite_faces_end();++fit)
{
if ( fit->info().in_domain() ) ++count;
}

std::cout << "There are " << count << " facets in the domain." <<
std::endl; // should be 16, but instead it is 13 only

return 0;
}



I also attach a screenshot of the polygon set for easier visual checking.
http://cgal-discuss.949826.n4.nabble.com/file/n4163918/image001.png

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