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[cgal-discuss] surface mesh evolution


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  • From: "Tomislav Maric" <>
  • To:
  • Subject: [cgal-discuss] surface mesh evolution
  • Date: Fri, 06 Jan 2012 13:35:33 +0100

Hi everyone,

I'm in need of a C++ class that can deal with the temporal evolution of a
surface mesh driven by the
motion (velocity) field coming from two phase fluid flow simulations. The
reasoning behind this is to
be able to deal with flows that hold a lot of vorticity, which may introduce
large curvatures of the
surface mesh and situations in which the surface mesh is self intersecting.
Besides this, the surface
mesh itself is representing a fluidic interface, and should be allowed to
break up into small droplets
or coalesce with itself (eg. two drops of water coalescing).

I've done an extensive literature review, and I have found some algorithms
that describe dealing with
such issues, and even a CGAL based library called TransforMesh. Also, there
have been posts on this
mailing list on using Surface Mesher to for re-meshing in some cases.

Before I go into any development directions, I would be really grateful for
any advice on this matter,
which can save me from significant time losses.

If asking questions on TransforMesh is not allowed on this list, please
accept my apologies, the forum
of TransforMesh seems not to be active..

Best regards,
Tomislav



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