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- From: Winnie Hellmann <>
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- Subject: [cgal-discuss] Vertical ray shoot in triangulation
- Date: Fri, 06 Jan 2012 14:02:26 +0100
Dear list,
I am trying to find all vertices and edges of a triangulation (Constrained_Delaunay_triangulation_2) that intersect with an vertical upward ray with given x-coordinate. My first approach was to use the Triangulation_line_face_circulator_2, which fails in case the ray is collinear to a vertical edge on the left side of the triangulation's convex hull (see [1] and [2], and alo l2 in [3]).
Does CGAL provide a linear time possibility to do a vertical ray shoot in a triangulation? Copying the whole triangulation (e.g. into an arrangement) is not an option.
Thank you in advance,
Winnie Hellmann
[1] http://www.winniehell.de/tmp/cgal/input.svg
[2] http://www.winniehell.de/tmp/cgal/triangulation.svg
[3] http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Triangulation_2_ref/Class_Triangulation_2.html#Triangulation_ref_Fig_Line_face_circulator
- [cgal-discuss] Vertical ray shoot in triangulation, Winnie Hellmann, 01/06/2012
- Re: [cgal-discuss] Vertical ray shoot in triangulation, Laurent Rineau (GeometryFactory), 01/06/2012
- Re: [cgal-discuss] Vertical ray shoot in triangulation, Winnie Hellmann, 01/06/2012
- Re: [cgal-discuss] Vertical ray shoot in triangulation, Laurent Rineau (GeometryFactory), 01/06/2012
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