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- From: Zohar <>
- To:
- Subject: [cgal-discuss] AABB tree for quad mesh
- Date: Mon, 7 Jul 2014 08:46:17 -0700 (PDT)
Hi,
I have a quad mesh - quadrilateral facets interpolated with bilinear
interpolation. Does AABB tree support it or should I triangulate the mesh?
Maybe another option is to approximate a mesh facet with a planar polygon,
and there should be a planar polygon AABB primitive?
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- [cgal-discuss] AABB tree for quad mesh, Zohar, 07/07/2014
- Re: [cgal-discuss] AABB tree for quad mesh, Laurent Rineau (CGAL/GeometryFactory), 07/09/2014
- Re: [cgal-discuss] AABB tree for quad mesh, Zohar, 07/10/2014
- Re: [cgal-discuss] AABB tree for quad mesh, Laurent Rineau (CGAL/GeometryFactory), 07/09/2014
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