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[cgal-discuss] AABB tree for quad mesh


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  • From: Zohar <>
  • To:
  • Subject: [cgal-discuss] AABB tree for quad mesh
  • Date: Mon, 7 Jul 2014 08:46:17 -0700 (PDT)


Hi,

I have a quad mesh - quadrilateral facets interpolated with bilinear
interpolation. Does AABB tree support it or should I triangulate the mesh?
Maybe another option is to approximate a mesh facet with a planar polygon,
and there should be a planar polygon AABB primitive?



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