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Re: [cgal-discuss] Triangulated Surface Mesh Skeletonization GUI


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  • From: Giles Bathgate <>
  • To:
  • Subject: Re: [cgal-discuss] Triangulated Surface Mesh Skeletonization GUI
  • Date: Fri, 12 Dec 2014 09:08:55 +0000

This is a very interesting package. I notice that this is a so called
"Mean Curvature Flow skeleton" of a surface mesh. I am wondering if it
is possible to extract the straight skeleton of a Polyhedron, and do
the 3D equivalent of Straight Skeleton and Polygon Offsetting package
currently available for 2D.

Regards,
Giles



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