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Re: [cgal-discuss] How to build quadratic lines, triangles or polyhedrons ?


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  • From: "Sebastien Loriot (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] How to build quadratic lines, triangles or polyhedrons ?
  • Date: Mon, 23 Nov 2015 13:55:51 +0100
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  • Organization: GeometryFactory

well you can work on the low level HalfedgeDS to get the
graph structure correct and use a face type corresponding to your
needs but there is nothing that will be working out of the box.

Sebastien.

On 11/23/2015 12:30 PM, houssen wrote:
Not even in re-implementing shapes or some relevant classes ?

Franck

Le 2015-11-23 12:03, Sebastien Loriot (GeometryFactory) a écrit :
It is not possible.

Sebastien.

On 11/20/2015 04:33 PM, houssen wrote:
Hello,

How to build quadratic lines, triangles or polyhedrons ?

I am quite new to CGAL.
I succeeded to make my way across creating and manipulating lines
(Segment_3), triangles (Triangle_3), polyhedrons (Polyhedron_3) made of
straight lines in the 3D space.

I try to understand if it is possible (or not ?) to do the same with
splines (curved lines). That is, is it possible to create:
1. a spline (C1 curve) ?
2. a triangle bordered by splines ?
3. a polyhedron whose facets could be bordered by splines ?
If yes, how ? And can I manipulate them as I do it already ? (are there
some code samples related to this ?)

Franck







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