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- From: "Sebastien Loriot (GeometryFactory)" <>
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- Subject: Re: [cgal-discuss] Create (almost) regural grid from random points
- Date: Fri, 15 Jan 2016 08:50:32 +0100
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- Organization: GeometryFactory
On 01/14/2016 08:14 PM, Tomil wrote:
I have a set of random points in 2D.. These points form a Delaunay
Triangulation...(which consists of random triangles)
I want to simplify the original mesh, discarding some of the original points
and create a new triangulation.. So that the new triangles that will emerge,
will be close to equilateral, forming an almost hexagonal grid..
At a first glance, I thought the solution had to do with centroidal voronoi
tessellation (CVT), but in this case the generator points are not part of
the original set...
I see. I don't think it is possible to find a solution with random points.
Sebastien.
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Sent from the cgal-discuss mailing list archive at Nabble.com.
- [cgal-discuss] Create (almost) regural grid from random points, Tomil, 01/12/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Sebastien Loriot (GeometryFactory), 01/14/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Tomil, 01/14/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Sebastien Loriot (GeometryFactory), 01/15/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Simon Giraudot, 01/15/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Tomil, 01/14/2016
- Re: [cgal-discuss] Create (almost) regural grid from random points, Sebastien Loriot (GeometryFactory), 01/14/2016
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