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performance of 3D-Booleans


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  • From: Carlos Carbonera <>
  • To:
  • Subject: performance of 3D-Booleans
  • Date: Wed, 15 Aug 2007 14:51:28 -0400 (AST)
  • Organization: UPR-RP Gauss Research Laboratory


Hi,

This is a note to anyone who has successfully implemented a
general triangular polyhedral 3-D Boolean engine using CGAL
libraries and its extended arithmetic.

Could you please share any benchmark data you may have? I am
interested in knowing how many triangles per second you may
process - average numbers will suffice, and if there are any
limitations on the precision of the input data.

Thanks,
Carlos Carbonera



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