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Re: [cgal-discuss] Straight_Skeleton_2 Null pointer


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  • From: "sinan mutlu" <>
  • To:
  • Subject: Re: [cgal-discuss] Straight_Skeleton_2 Null pointer
  • Date: Tue, 11 Dec 2007 09:50:33 +0200
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Hi Fernando,

I am sending the entire program, but you only can copy the "Straight_skeleton_2.cpp" to your Straight_skeleton_2 example and compile it. I also added some opengl codes in it. Moreover I am compiling it in Visual Studio.2005.

Best Regards,

Sinan Mutlu


On 10/12/2007, Fernando Cacciola <> wrote:
Hi sinan,

I missed the fact that you had attached "example.poly "

FWIW, I tested the example polygon with CGAL 3.3.1 both patched and unpatched
and the skeleton is built correctly (see the attached drawing)

Can you post the entire program (with the #includes and typedefs)? and how
exactly are you building it (compiler, options, CGAL libraries used, etc)

Best

Fernando Cacciola
GeometryFactory

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Attachment: Straight_skeleton_2.rar
Description: application/rar-compressed




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