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- From: Andreas Fabri <>
- To:
- Subject: Re: [cgal-discuss] Delaunay Triangulations with CGAL
- Date: Tue, 08 Jan 2008 09:31:39 +0100
wrote:
Hello,
Has anyone done any comparative study of CGAL Delaunay triangulation
performance and quality with other robust code such as Jonathan's "Triangle"
and "TetGen".
My initial performance results show that CGAL is extremely slow compared to
"Triangle" and "Tetgen". And so far I had experimented with only 2D
triangulation
with very small corner angles, and mesh generation with "Triangle" was far superior.
Any good feedbak will be highly appreciated.
Hello,
On an AMD Turion, 2GHz, with XP, and VC++ I get
2D Delaunay: 1 mio random 2D points 6 sec
3D Delaunay: 1 mio random 3D points 16 sec
andreas
Chaman Singh Verma
- Delaunay Triangulations with CGAL, csv610, 01/08/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Andreas Fabri, 01/08/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Ashwin Nanjappa, 01/09/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Andreas Fabri, 01/09/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Ashwin Nanjappa, 01/09/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Andreas Fabri, 01/09/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Ashwin Nanjappa, 01/09/2008
- Re: [cgal-discuss] Delaunay Triangulations with CGAL, Andreas Fabri, 01/09/2008
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