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Setting up Triangulation_3 datastructure with no neighboring information


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  • Subject: Setting up Triangulation_3 datastructure with no neighboring information
  • Date: Tue, 3 Jun 2008 16:13:14 +0200

Hi at all!

I'm using the Triangulation_3 data structure for simulating deformable
models. The advantage of that data structure is the simple access for
information about neighbors.

I constructed different models, in my case simple bars, by inserting
equidistant points in a Delaunaytriangulation. Using the I/O functionality of
the data structures i can load and save these Triangulations.

Now i want to simulate other models. I've got the tetrahedral mesh as list of
points and tetrahedra referring to the points. I've already spent a long time
for an incremental construction of the tetrahedral mesh. But i failed,
because of the very complex neighbor information especially of infinite
tetrahedrons.

Is there any existing algorithm for that kind of problem? Or can anybody give
me a hint how to construct the tetrahedral mesh properly?

Best regards,
Daniel Weber



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