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- From: "罗恒" <>
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- Subject: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?
- Date: Sat, 28 Aug 2010 21:37:54 +0800
I used the CGAL,but when the datas of pologons are input,it takes 2~3 seconds to run the CGAL::create_interior_skeleton_and_offset_polygons_with_holes_2.when the data is large ,it takes more 10 minutes to compute the all model. How to improve the speed of offset_polygons in CGAL?
The information of my code is such as:
The kernel is CGAL::Exact_predicates_inexact_constructions_kernel;
The vertexs of polygons are two or three hundred,one external contour,2~3 inner contours;
The operating system is windows 2000, the compiler is visual studio 2008, release .
How to improve the computing speed of CGAL::create_interior_skeleton_and_offset_polygons_with_holes_2,who is an specialist in offsets,please help me , thank you!
Best regards!
- [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, 罗恒, 08/28/2010
- Re: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, Fernando Cacciola, 08/30/2010
- Re: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, Ben Supnik, 08/30/2010
- Re: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, Fernando Cacciola, 08/30/2010
- Re: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, Ben Supnik, 08/30/2010
- Re: [cgal-discuss] How to improve the speed of polygons offsetting in CGAL?, Fernando Cacciola, 08/30/2010
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