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Re: [cgal-discuss] How should I implement my own surface simplification algorithm?


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  • From: "Sebastien Loriot (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] How should I implement my own surface simplification algorithm?
  • Date: Wed, 01 Feb 2012 08:52:04 +0100

On 02/01/2012 07:57 AM, freckles wrote:
Hi guys, I'm trying to implement my own decimation based on quadric error
metrics. However, I'm not sure how I should go about doing it. I'm thinking
I have to use the surface simplification classes and create my own cost and
placement policies.

But honestly I don't know where to start.

Hints anyone?
I guess you already read that:
http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Surface_mesh_simplification/Chapter_main.html#Subsection_52.3.2

Then you should have a look at:
http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Surface_mesh_simplification_ref/FunctionObjectConcept_GetCost.html#Cross_link_anchor_1571

http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Surface_mesh_simplification_ref/FunctionObjectConcept_StopPredicate.html#Cross_link_anchor_1570

Sebastien.




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