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Re: [cgal-discuss] 2D contour skeletonization


Chronological Thread 
  • From: Qianqian Fang <>
  • To:
  • Cc: Marc Downie <>
  • Subject: Re: [cgal-discuss] 2D contour skeletonization
  • Date: Wed, 08 Feb 2012 17:20:29 -0500

On 02/08/2012 05:00 PM, Marc Downie wrote:

I suspect that you'll get better results if you simply flatten your B-splines into polygons and hand those to Straight_skeleton_2.

hi Marc

From the online documents, it appears that a straight skeleton
generates line segments connecting to corners, which are not
desired in my case. Did I understand it correct?

Qianqian


Marc.





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