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Re: [cgal-discuss] 2D contour skeletonization


Chronological Thread 
  • From: Marc Downie <>
  • To: Qianqian Fang <>
  • Cc:
  • Subject: Re: [cgal-discuss] 2D contour skeletonization
  • Date: Wed, 8 Feb 2012 17:37:39 -0500



On Wed, Feb 8, 2012 at 5:20 PM, Qianqian Fang <> wrote:
On 02/08/2012 05:00 PM, Marc Downie wrote:

I suspect that you'll get better results if you simply flatten your B-splines into polygons and hand those to Straight_skeleton_2.

hi Marc

From the online documents, it appears that a straight skeleton
generates line segments connecting to corners, which are not
desired in my case. Did I understand it correct?


You did. For my applications, I often filter out edges that connect interior points to contours. You probably want to take a good look at section 23.5 of CGAL's manual.

Marc.




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