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[cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles


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  • From: KeithSloan52 <>
  • To:
  • Subject: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles
  • Date: Tue, 19 Nov 2013 06:00:37 -0800 (PST)

Can anybody point me to an efficient algorithm ( not necessarily CGAL ) that
can calculate a four sided polygons to replace two mesh triangles that are
in the same or very similar plane.

Thanks



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