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Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles


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  • From: KeithSloan52 <>
  • To:
  • Subject: Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles
  • Date: Wed, 20 Nov 2013 00:41:44 -0800 (PST)

Well I will try.

If I have a mesh any time I have two triangles that share the same edge and
are in the same plane or close to, I would like to remove the shared edge so
that I am left with a poylgon. ABCD in diagram
<http://cgal-discuss.949826.n4.nabble.com/file/n4658438/diag.png>



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