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Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles
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- From: KeithSloan52 <>
- To:
- Subject: Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles
- Date: Wed, 20 Nov 2013 00:41:44 -0800 (PST)
Well I will try.
If I have a mesh any time I have two triangles that share the same edge and
are in the same plane or close to, I would like to remove the shared edge so
that I am left with a poylgon. ABCD in diagram
<http://cgal-discuss.949826.n4.nabble.com/file/n4658438/diag.png>
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- [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, KeithSloan52, 11/19/2013
- Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, Sebastien Loriot (GeometryFactory), 11/19/2013
- Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, KeithSloan52, 11/20/2013
- Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, Guillaume Damiand, 11/20/2013
- Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, KeithSloan52, 11/20/2013
- Re: [cgal-discuss] Efficient algorithm for calculating a four sided polygon to replace two mesh triangles, Sebastien Loriot (GeometryFactory), 11/19/2013
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