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- From: colonel_panic <>
- To:
- Subject: Re: [cgal-discuss] Removing edges and facets from a 3d triangulation
- Date: Tue, 24 Jun 2014 09:02:59 -0700 (PDT)
Thank you both for the replies. My algorithm is similar to that which
produced these results:
http://www.mage.fst.uha.fr/maillot/recherche/images/LDA.gif
I need to generate a delaunay triangulation from a point set to start with
and then refine it - the outcome could be a more general simplicial comple.
I would like to be able to remove facets though - an example of where this
would be useful would be reconstructing a shape from a point set which has
several holes or hollows. the 3d triangulation generates many cells which
go across the hollow and I would like to remove the cells which are in empty
space while keeping the ones which are on the surface of the shape.
I have thought about testing each facet and then printing each one which
meets the criteria to be included but this seems like a sluggish solution.
I was asking here first to see if there was an easier/more elegant way to do
it :)
--
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- [cgal-discuss] Removing edges and facets from a 3d triangulation, colonel_panic, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, Olivier Devillers, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, Thijs van Lankveld, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, colonel_panic, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, Thijs van Lankveld, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, colonel_panic, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, Thijs van Lankveld, 06/24/2014
- Re: [cgal-discuss] Removing edges and facets from a 3d triangulation, Olivier Devillers, 06/24/2014
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