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- From: Dimitris Tzionas <>
- To:
- Subject: Re: [cgal-discuss] Convex decomposition of concave mesh
- Date: Fri, 12 Sep 2014 12:28:03 +0200
Hi Andreas,
I hadn't realize that the demo provides full functionality for so many components, that's actually very useful for the future.
Thank you for your answer, it is of great help!
Best,
Dimitris
On Fri, Sep 12, 2014 at 12:20 PM, Andreas Fabri <> wrote:
Hi Dimitris,
Attached is what the segmentation could give you.
It is in the Polyhedron demo.
Note that a torus is still watertight. It only
has another genus than a sphere or pretzel.
And the segmentation also works for them.
andreas
On 12/09/2014 12:03, Dimitris Tzionas wrote:
Hi Andreas,
As part of my tracking pipeline, I need physics simulation.
In a physics simulation world (using bullet-physics) I have very
non-realistic simulation for concave objects.
I would like to decompose them, so that each concave mesh is represented
as a compound/collection of (more-or-less) convex meshes.
This decomposition should be approximate (as previous emails state)
because the mesh itshelf is noisy.
If we take a hand for example, a decomposition into parts based just on
the skinning weights (not enforcing convexity) is like this:
(color is the same for each zone, but for example the 4 yellow parts or
the 5 cyan parts are separate)
I was hoping to get something that is a bit finer than the illustrated
result (e.g. fight the non-convexity of cyan parts), mainly because
areas between fingers (cyan color) might cause problems.
To be honest, I didn't think of the modules that you propose..
Luckily enough my meshes are watertight with no holes (e.g. no
torus-like objects), but handling objects with holes might cover a
future need.
Another approach would be the HACD library
(https://www.youtube.com/watch?v=T0U0_9M9LTw,
http://www.khaledmammou.com/hacd.html), which has been used by others
with Bullet,
but I wanted to try CGAL first for added robustness and less additional
dependencies in my project.
Best,
Dimitris
On Fri, Sep 12, 2014 at 11:04 AM, Andreas Fabri
<andreas.fabri@geometryfactory.com
<mailto:andreas.fabri@geometryfactory.com>> wrote:
Hi Dimitris,
What would you like to compute? Wouldn't the segmentation
http://doc.cgal.org/latest/__Manual/packages.html#__PkgSurfaceSegmentationSummary<mailto: <mailto:>>> wrote:
<http://doc.cgal.org/latest/Manual/packages.html#PkgSurfaceSegmentationSummary>
be a solution? You might cut the surface and fill the holes
to make each part a closed surface again.
andreas
On 12/09/2014 10:59, Dimitris Tzionas wrote:
Hi Sebastien,
The double number of vertices was because of a non commented-out
code
snippet that was doing the same thing twice (converting into Polygon
representation the same mesh, both from memory and the .off file).
My fault.
However, the most important thing I saw after experiments is exactly
what you say.
It seems that the convex decomposition that CGAL does is an
exact one
(no approximations).
Meshes that are the result of scanning real-life surfaces will
have a
somewhat noisy surface and this will result in a large number convex
sub-parts, that is too big for practical scenarios.
So, I totally agree with what you say.
For the record, this is the output for the mesh that I attached:
POL.size_of_vertices = 10002
POL.size_of_facets = 20000
POL.is_closed = 1
POL.is_pure_triangle = 1
NEF.is_empty: 0
Nef vertices: 10002
Nef edges: 30000
Nef facets: 20000
Nef volumes: 2
Nef is_simple: 1
decomposition into 12780 convex parts
The decomposition took more than 30 minutes (I don't have exact
timing),
but probably this was exactly because of the noisy mesh,
and thus (probably) because of added workload. Hopefully with clean
meshes one can get much better timings.
Thanks for the valuable feedback!
Dimitris
On Fri, Sep 12, 2014 at 10:05 AM, Sebastien Loriot (GeometryFactory)
< <mailto:>
I loaded the model in the polyhedron demo, converted it
into nef and
I got 10002 vertices.
Then I ran the convex decomposition which indeed took some
time but
provided a convex decomposition that is valid but obviously
not the
minimal one.
The kind of model the algorithm was written for is more for
mechanical
parts rather than "noisy" or smooth surfaces.
IMO, it should not be used in such cases.
Sebastien.
On 09/11/2014 08:56 PM, Dimitris Tzionas wrote:
Some additional info, sorry for the 2nd email:
POL.is_pure_triangle = 1 -> that means that luckily I
don't have
degenerate triangles.
Also, step 3 (CGAL::convex_decomposition_3(____NEF))
finished
after much
time (~1 hour?) and returned 25642 convex parts,
while the original OFF file (attached) has 20000
triangles (problem
correlated with what I reported about 2x the number of
vertices).
OFF
10002 20000 0
59.297 -0.455242 -70.6708
66.3921 -1.96008 -58.9775
On Thu, Sep 11, 2014 at 8:54 PM, Dimitris Tzionas
< <mailto:>
<mailto: <mailto:>>
<mailto:
<mailto:> <mailto:
<mailto:>>__>__>
wrote:
Some additional info, sorry for the 2nd email:
POL.is_pure_triangle = 1 -> that means that
luckily I don't
have
degenerate triangles.
Also, step 3 (CGAL::convex_decomposition_3(____NEF))
finished after
much time (~1 hour?) and returned 25642 convex parts,
while the original OFF file (attached) has 20000
triangles
(problem
correlated with what I reported about 2x the number of
vertices).
OFF
10002 20000 0
59.297 -0.455242 -70.6708
66.3921 -1.96008 -58.9775
...
On Thu, Sep 11, 2014 at 8:09 PM, Dimitris Tzionas
<
<mailto:> <mailto:
<mailto:>>
<mailto:
<mailto:> <mailto:
<mailto:>>__>__>
wrote:
Hi all,
In a physics simulation I have a problem with
concave
meshes, so
it seems that I really have to do
decomposition in convex
mesh-parts.
Since CGAL covered successfully past needs, I was
hoping to use
this again.
It seems that it is doable only by using
Nef_polyhedron_3.
http://doc.cgal.org/latest/____Convex_decomposition_3/index.____html
<http://doc.cgal.org/latest/__Convex_decomposition_3/index.__html>
<http://doc.cgal.org/latest/__Convex_decomposition_3/index.__html <http://doc.cgal.org/latest/Convex_decomposition_3/index.html>>
In order to have this representation:
- I first read a .off file (ideally this
should happen from
memory, but my code is slower than CGAL's built-in
reader from
file) in a Polyhedron_3. My mesh is closed and
depicted
fine
with the Polyhedron viewer demo.
- then I convert to a Nef_polyhedron_3.
- Finally I try to use
CGAL::convex_decomposition_3
- The first part is very fast.
std::ifstream
file("/home/dimitris/Model_____Hand_R.off");
file >> POL;
However instead of 10002 vertices I noticed
that I get
POL.size_of_vertices = 20004
POL.is_closed = 1
- The second part takes ~15sec for 20k vertices.
Nef_polyhedron_3 NEF( POL );
NEF.is_empty: 0
Nef vertices: 20004
Nef edges: 60000
Nef facets: 40000
Nef volumes: 3
- The third part takes forever and never
returns anything.
CGAL::convex_decomposition_3( NEF );
Could it be that I'm doing something very
obviously wrong?
Could I get best practices hints for this problem?
What is a sensible run-time for CGAL's approach?
Some extra info on the current setup:
typedef
CGAL::Exact_predicates_exact_____constructions_kernel
Kernel;
typedef CGAL::Polyhedron_3<Kernel>
Polyhedron;
typedef CGAL::Nef_polyhedron_3<Kernel,
CGAL::SNC_indexed_items> Nef_polyhedron_3;
Thank you in advance for potential hints,
Dimitris
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- [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/11/2014
- Message not available
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/11/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Sebastien Loriot (GeometryFactory), 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Andreas Fabri, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Andreas Fabri, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Andreas Fabri, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Sebastien Loriot (GeometryFactory), 09/12/2014
- Re: [cgal-discuss] Convex decomposition of concave mesh, Dimitris Tzionas, 09/11/2014
- Message not available
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