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- From: williamlai3a <>
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- Subject: [cgal-discuss] Looking for Texture Coordinate processing
- Date: Sun, 11 Feb 2018 07:01:45 -0700 (MST)
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Hi All,
I have been studying around in CGAL master build for functions that helps
with 3D reconstruction from point cloud.
For point cloud aspect, I studied:
- 3D Point Set
- Point Set Processing
- Point Set Shape Detection
- Classification
But seems none of them trying to retain / take into account the color info
(or texture coordinate if it comes with one) during the processing
For inputting a point set and reconstruct the surface mesh, I studied:
- Advancing Front Surface Reconstruction
Which also does not see any examples that can process a colored / texture
mapped 3D mesh, if the input point set has color/texture coordinate info.
Wondering if any senior can point me to some insight on how color / texture
info can be included in the 3D reconstruction pipeline.
Thank you very much.
William
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- [cgal-discuss] Looking for Texture Coordinate processing, williamlai3a, 02/11/2018
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