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Re:[cgal-discuss] CGAL::Polyhedron_incremental_builder_3<HDS> problem


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  • From: "Thomas Zangl - Home" <>
  • To: "cgal-discuss" <>
  • Subject: Re:[cgal-discuss] CGAL::Polyhedron_incremental_builder_3<HDS> problem
  • Date: Tue, 17 Jul 2007 21:57:56 +0200


Am Tue, 17 Jul 2007 21:10:51 +0200 (CEST), schrieb
<>:

Hi!

>If you can, you could program a flooding algorithm: start with a triangle
>T of the surface you are looking for, and for each edge e of T, find among
>the other triangles incident to e the one that also belongs to the
>surface. Then iterate on the new edges of your patch.
>[it may also be much less expensive than checking all the faces of your 3D
>triangulation]

Is P.make_triangle ( Point p1, Point p2, Point p3) the
appropriate method to insert the triangles?

>If you cannot, Polyhedron_3 is not an adequate data structure.

I am not yet sure, but I know that I need to use anything else then.
In 2D I was able to guarentee that it was a closed polygon.

Best regards,
--
----------------------------------------------------------------
,yours Thomas Zangl, Bakk.rer.soc.oec. -

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- Freelancer - IT Consulting & Software Development -
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