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Question about mesh simplification


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  • From: "Pablo Carneiro Elias" <>
  • To:
  • Subject: Question about mesh simplification
  • Date: Thu, 29 Nov 2007 15:10:47 -0200
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Hi, every one, I'm trying to use CGAL to simplify a mesh which is already simple, but has some unnecessary edges. The mesh is a model created by 3d MAX of a building. The walls hav sometimes many triangles in it which adds many unnecessary edges... My goal is to remove this triangles.. a simple test is to check if adjacent triangle has very near normals, but I dont want to do this by my self, im trying to use cgal to do something like this. I have taken all triangles from the model and I've added it to a Polyhedron just like in the examples provided in the official website (Polyhedron P; P.make_triangle( P1, P2, P3) .... for each triangle)...

The result is that no edges were removed... so I don't know what do i need to do.. My polycies are :
SMS::Edge_length_cost   and SMS::Midpoint_placement using the ratio stop criteria... Shouldn't the walls composed by many triangles be simplified?

Any helpp or guess?

thanks!



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