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- From: mytien <>
- To:
- Subject: Re: [cgal-discuss] Performance of Triangulation_3
- Date: Wed, 16 Oct 2013 06:12:54 -0700 (PDT)
This is my benchmark program. I use Qt, but of course you can replace the Qt
functions.
#define _SECURE_SCL 0
#define DCGAL_NDEBUG
#include <QTime>
#include <QElapsedTimer>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Delaunay_triangulation_3.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Delaunay_triangulation_3<K> Triangulation;
typedef K::Point_3 CGAL_Point;
int main(int argc, char *argv[])
{
Triangulation tri;
CGAL_Point p;
float x, y, z;
int numPoints = 0;
QElapsedTimer timer;
int cloudSize = 50000; // adjust point cloud size
qsrand(QTime::currentTime().msec()); //seed for rand()
// create two layers of points
std::vector<CGAL_Point> points(cloudSize);
qDebug("start generating random points");
for(int i = 0; i < cloudSize/2; i++) {
x = rand() % 2000;
y = rand() % 2000;
z = 50;
p = CGAL_Point(x, y, z);
points.push_back(p);
numPoints++;
x = rand() % 2000;
y = rand() % 2000;
z = 150;
p = CGAL_Point(x, y, z);
points.push_back(p);
numPoints++;
}
qDebug("start triangulation...\n");
timer.start();
tri.insert(points.begin(), points.end());
qDebug("points: %d, ms: %d\n", numPoints, timer.elapsed());
return 0;
}
As you notice, I create two layers with random points on them and I found
out that if instead of on the two layers I distribute the points evenly in
space, like this:
for(int i = 0; i < cloudSize; i++) {
x = rand() % 2000;
y = rand() % 2000;
z = 50;
p = CGAL_Point(x, y, z);
points.push_back(p);
numPoints++;
x = rand() % 2000;
y =
The performance improves.
1000 points: 70 - 130ms
10000 points: 200 - 800ms
20000 poinst: 300 - 1700ms
50000 points: 2500 - 4000ms
Still I am not close to the performance in the manual. Do you think the
randomness of my data is the problem here?
--
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- [cgal-discuss] Performance of Triangulation_3, mytien, 10/15/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Monique Teillaud, 10/15/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Andreas Fabri, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Andreas Fabri, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Olivier Devillers, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Andreas Fabri, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Olivier Devillers, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/17/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Andreas Fabri, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, mytien, 10/16/2013
- Re: [cgal-discuss] Performance of Triangulation_3, Monique Teillaud, 10/15/2013
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