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Re: [cgal-discuss] CGAL::Euler::collapse_edge use on CGAL::Surface_mesh


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  • From: Iasonm <>
  • To:
  • Subject: Re: [cgal-discuss] CGAL::Euler::collapse_edge use on CGAL::Surface_mesh
  • Date: Wed, 13 Sep 2017 04:32:39 -0700 (MST)
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No I did not, but the thing is that a skeleton is not a 2-manifold surface
right? So maybe that's why edge_collapse was not used here
<https://github.com/CGAL/cgal/blob/master/Surface_mesh_skeletonization/include/CGAL/internal/Surface_mesh_skeletonization/Curve_skeleton.h>

. Maybe I should use a similar approach. Is there any doc regarding
Curve_skeleton.h or any document that describes its implementation (besides
the source code)?

Best Regards,
Iason



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