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Re: [cgal-discuss] skin surfaces : subdivision is *very* slow, is


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  • From: "Nico Kruithof" <>
  • To:
  • Subject: Re: [cgal-discuss] skin surfaces : subdivision is *very* slow, is
  • Date: Sun, 23 Nov 2008 11:06:57 +0100
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The subdivision is either bisecting edges or trisecting edges and then
retriangulating in 4 or 9 triangles. I'll give you a pointer to the
code that does the trick later this week.

Bests,
Nico

On Fri, Nov 21, 2008 at 10:41 AM, Benjamin schwarz
<>
wrote:
>> You should thank Joachim Reichel for the Debian package, not me.
> Oups... thank you for corecting me Sylvain, and thank you to Joachim
> for the debian package.
>
> Another question I forgot to ask concerning the skin package : what
> subdivision scheme is currently implemented ? According to the mesh it
> seems to be "sqrt3", am I correct ? Is it possible to use "Chew" ?
>
>> ( and I am clueless about the skin surface package as well :-) )
>>
>> --
>> Sylvain Pion
>> INRIA Sophia-Antipolis
>> Geometrica Project-Team
>> CGAL, http://cgal.org/
>>
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