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- From: Christian Walder <>
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- Subject: [cgal-discuss] CGAL marching cubes is very slow?
- Date: Thu, 16 Jul 2009 17:06:00 +0200
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Dear All,
I have used the CGAL library to perform marching cubes on an implicit surface. Unfortunately it is extremely slow - previously I have used a different implementation from an unknown author, and it is orders of magnitude faster for roughly the same resolution. I am wondering if I have called the functions correctly, and whether there are any easy ways attempt to speed it up.
Best Regards,
Christian
ps.
The key snippet of code is the following:
Tr tr; // 3D-Delaunay triangulation
C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation
Surface_3 surface(implicit_function, Sphere_3(Point_3(center[0],center[1],center[2]), radius));
// defining meshing criteria
CGAL::Surface_mesh_default_criteria_3<Tr> criteria(30., // angular bound
radius_bound, // radius bound
distance_bound); // distance bound
CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag());
- [cgal-discuss] CGAL marching cubes is very slow?, Christian Walder, 07/16/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Mariette Yvinec, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Christian Walder, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Dominik Szczerba, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Andreas Fabri, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Christian Walder, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Bo Zhou, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Christian Walder, 07/17/2009
- Re: [cgal-discuss] CGAL marching cubes is very slow?, Mariette Yvinec, 07/17/2009
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