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Re: Re: [cgal-discuss] triangulation face base with info


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  • From: Lionel <>
  • To:
  • Subject: Re: Re: [cgal-discuss] triangulation face base with info
  • Date: Mon, 7 Sep 2009 09:13:40 +0200 (CEST)

> it's faster to just update the pointers to the neighbors, rather than
destructing the 2 faces, and constructing 2 new ones. I don't think the manual
promises anything better.

For me it is a bug. If your low level optimisation creates incorrect high
level user data it is a problem.
So with CGAL I can not mark the faces with a unique data to retreive them or
to
find new created/changed faces.



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