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Re: [cgal-discuss] triangulation face base with info


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  • From: Sylvain Pion <>
  • To:
  • Subject: Re: [cgal-discuss] triangulation face base with info
  • Date: Mon, 07 Sep 2009 10:15:16 +0200
  • Organization: INRIA

Lionel wrote:
it's faster to just update the pointers to the neighbors, rather than
destructing the 2 faces, and constructing 2 new ones. I don't think the manual
promises anything better.

For me it is a bug. If your low level optimisation creates incorrect high
level user data it is a problem.

Incorrect means it would fail to match a documented interface, but CGAL never
promised to do that, so...

So with CGAL I can not mark the faces with a unique data to retreive them or
to
find new created/changed faces.

I agree that something needs to be done, but IMO we need more than simply
destroying/re-constructing the face objects, which has some efficiency
drawbacks at least.

--
Sylvain Pion
INRIA Sophia-Antipolis
Geometrica Project-Team
CGAL, http://cgal.org/



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