Subject: CGAL users discussion list
List archive
- From: Oleg <>
- To:
- Subject: [cgal-discuss] Re[4]: Triangulation optimization around special points
- Date: Thu, 7 Mar 2013 02:47:53 -0800 (PST)
Yes, more general shapes. The final goal is to make uniform meshes for
bodies composed of general shapes with sharp boundaries between them.
Oleg
Thursday, March 7, 2013, 17:23, you wrote:
> What is the final goal? Only mesh 3 spheres? mesh n spheres? or more
> general shapes?
> I ask the question because the answer then varies.
> Sebastien.
> On 03/07/2013 11:16 AM, Oleg wrote:
>> Thursday, March 7, 2013, 16:53, you wrote:
>> > Le jeudi 07 mars 2013 00:00:11 Oleg a écrit :
>> >> Hello everyone! I have a question regarding triangulation
>> optimization. I
>> >> make a mesh for 3 balls intersection with 3 1D features. The mesh is
>> uniform
>> >> everywhere except 2 points where the 3 boundaries intersect:
>> >> <http://cgal-discuss.949826.n4.nabble.com/file/n4656843/3balls.gif>
>> >> These points don't seem to represent any problem for a manual meshing,
>> >> because the boundaries intersect at large angles. Is there any easy
>> way to
>> >> optimize the mesh around these points to avoid the unnecessary
>> crowding? Any
>> >> ideas will be greatly appreciated.
>>
>> > In your example, I assume that you have computed the intersections of
>> spheres
>> > and set them as 1D features of the domain. When 1D-features
>> intersect, you
>> > need to split them first at the intersection points. That will make the
>> > special intersections points as "corner points" of the domain, and
>> fix the
>> > crowding you see in the result.
>>
>> You're right, that's what I did. I'll try what you recommend, thanks!
>> Just another quick question - what would be the best way to find
>> intersection points of two polylines? Keeping in mind that the
>> polylines may not intersect in one exact point but rather pass by
>> each other at a small distance..?
>>
>> Oleg
>>
>>
>> ------------------------------------------------------------------------
>> View this message in context: Re[2]: Triangulation optimization around
>> special points
>> <http://cgal-discuss.949826.n4.nabble.com/Triangulation-optimization-around-special-points-tp4656843p4656846.html>
>> Sent from the cgal-discuss mailing list archive
>> <http://cgal-discuss.949826.n4.nabble.com/> at Nabble.com.
View this message in context: Re[4]: Triangulation optimization around special points
Sent from the cgal-discuss mailing list archive at Nabble.com.
- [cgal-discuss] Triangulation optimization around special points, Oleg, 03/07/2013
- Re: [cgal-discuss] Triangulation optimization around special points, Laurent Rineau (CGAL/GeometryFactory), 03/07/2013
- [cgal-discuss] Re[2]: Triangulation optimization around special points, Oleg, 03/07/2013
- Re: [cgal-discuss] Re[2]: Triangulation optimization around special points, Sebastien Loriot (GeometryFactory), 03/07/2013
- [cgal-discuss] Re[4]: Triangulation optimization around special points, Oleg, 03/07/2013
- Re: [cgal-discuss] Re[4]: Triangulation optimization around special points, Sebastien Loriot (GeometryFactory), 03/11/2013
- [cgal-discuss] Re[6]: Triangulation optimization around special points, Oleg, 03/11/2013
- Re: [cgal-discuss] Re[6]: Triangulation optimization around special points, Sebastien Loriot (GeometryFactory), 03/11/2013
- [cgal-discuss] Re[8]: Triangulation optimization around special points, Oleg, 03/11/2013
- [cgal-discuss] Re[6]: Triangulation optimization around special points, Oleg, 03/11/2013
- Re: [cgal-discuss] Re[4]: Triangulation optimization around special points, Sebastien Loriot (GeometryFactory), 03/11/2013
- [cgal-discuss] Re[4]: Triangulation optimization around special points, Oleg, 03/07/2013
- Re: [cgal-discuss] Re[2]: Triangulation optimization around special points, Sebastien Loriot (GeometryFactory), 03/07/2013
- [cgal-discuss] Re[2]: Triangulation optimization around special points, Oleg, 03/07/2013
- Re: [cgal-discuss] Triangulation optimization around special points, Laurent Rineau (CGAL/GeometryFactory), 03/07/2013
Archive powered by MHonArc 2.6.18.