coq-club AT inria.fr
Subject: The Coq mailing list
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- From: Randy Pollack <rpollack0 AT gmail.com>
- To: Bernard Hurley <bernard AT marcade.biz>
- Cc: Andrej Bauer <andrej.bauer AT andrej.com>, coq-club AT inria.fr
- Subject: Re: [Coq-Club] Does Coq actively convert things to Prop?
- Date: Thu, 19 Apr 2012 13:59:39 -0400
Discussion of universes turns up regularly on this list. I have
nothing new to add, but maybe not everyone on this thread understands
the situation in Coq:
Unless things have changed recently, Coq does not have full "universe
polymorphism". E.g. merely duplicating a definition (thus allowing
more opportunity for choosing fresh universes) can extend what Coq
will accept as correctly stratified. Coq is ad hoc in this respect.
I guess the reason for this is efficiency.
LEGO had features like "Type" (indeterminate, floating, as in Coq),
"Type(3)", "Type(alpha)" (named universe levels; every occurrence is
given the same but indeterminate level) and "Type(alpha+3)". LEGO had
a switch to turn on full universe polymorphism (but a naive
implementation), and indeed using that option made the system too slow
to use in practice. Lego had a slightly different universe system
(Luo's Extended Calculus of Constructions) than Coq does. Lego also
had a switch to turn off universe checking all together: Type-in-Type,
\lambda^*.
Randy
--
On Thu, Apr 19, 2012 at 5:34 AM, Bernard Hurley
<bernard AT marcade.biz>
wrote:
> On Thu, Apr 19, 2012 at 07:18:58AM +0200, Andrej Bauer wrote:
>>
>> First, casting to "Type" is not a type annotation because Type is not
>> a type...
>
> First could I say that I've found reading this thread very useful in
> understanding the Type heirarchy. (Yes, I know it's in the docs!)
> It does strike me, however, that someone might want to define something to
> be at a particular place, e.g. Type(3) or above.
>
> Regards,
>
> Bernard.
>
- Re: [Coq-Club] Does Coq actively convert things to Prop?, (continued)
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Andrej Bauer
- Re: [Coq-Club] Does Coq actively convert things to Prop?,
Arnaud Spiwack
- Re: [Coq-Club] Does Coq actively convert things to Prop?,
Andrej Bauer
- Re: [Coq-Club] Does Coq actively convert things to Prop?,
Bernard Hurley
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Andrej Bauer
- Re: [Coq-Club] Does Coq actively convert things to Prop?, AUGER Cédric
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Frederic Blanqui
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Andrej Bauer
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Pierre Courtieu
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Bernard Hurley
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Randy Pollack
- Re: [Coq-Club] Does Coq actively convert things to Prop?,
Bernard Hurley
- Re: [Coq-Club] Does Coq actively convert things to Prop?,
Andrej Bauer
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Frédéric Tuong
- Re: [Coq-Club] Does Coq actively convert things to Prop?, Michael Shulman
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